Level1 on X: "can't believe ubisoft made the "what if ubisoft developed elden ring UI" meme a reality with skull and bones https://t.co/8LnxTohxHm" / X
![Analyzing the UX of Elden Ring. A look at the UX/UI of the game of the… | by Maria Taneva | UX Collective Analyzing the UX of Elden Ring. A look at the UX/UI of the game of the… | by Maria Taneva | UX Collective](https://miro.medium.com/v2/resize:fit:1400/1*vgVGHqgurVsOvOx8Q2Wv3w.jpeg)
Analyzing the UX of Elden Ring. A look at the UX/UI of the game of the… | by Maria Taneva | UX Collective
![Elden Ring UI meme revived by the cluttered screens of Skull and Bones and Xenoblade Chronicles 3 | GamesRadar+ Elden Ring UI meme revived by the cluttered screens of Skull and Bones and Xenoblade Chronicles 3 | GamesRadar+](https://cdn.mos.cms.futurecdn.net/7beJncDHZPbH6p7J2s2ecC.jpg)
Elden Ring UI meme revived by the cluttered screens of Skull and Bones and Xenoblade Chronicles 3 | GamesRadar+
![Elden Ring 's Yasuhiro Kitao Says Margit Was Overtuned For Beta And More In New Interview - GamerBraves Elden Ring 's Yasuhiro Kitao Says Margit Was Overtuned For Beta And More In New Interview - GamerBraves](https://gamerbraves.sgp1.cdn.digitaloceanspaces.com/2021/11/ER10-1024x576.png)
Elden Ring 's Yasuhiro Kitao Says Margit Was Overtuned For Beta And More In New Interview - GamerBraves
![Analyzing the UX of Elden Ring. A look at the UX/UI of the game of the… | by Maria Taneva | UX Collective Analyzing the UX of Elden Ring. A look at the UX/UI of the game of the… | by Maria Taneva | UX Collective](https://miro.medium.com/v2/resize:fit:1400/1*6RFN_LEByYNyNh8WaxXPMQ.jpeg)